About
Steve Anderson - I build interactive visualisations that make complex ideas click

My story
I studied Computer Science at the University of Warwick, then went back to do a Physics degree with the Open University - because one field was never going to be enough. That curiosity has been a thread through everything I've done: a genuine love of learning how things work, whether that's software systems, quantum mechanics, or the best way to explain either to someone new.
Over 16 years I've worked across a range of software roles, from building scientific software to web applications. Throughout, people kept telling me the same thing: I had a knack for finding simple solutions to problems that seemed complex. Cutting through the noise to the core of a problem and making it understandable - that was the skill that kept being praised.
Now that's my business. I work with researchers, charities, museums, and educators to create interactive visualisations that make complex ideas accessible. The process starts with me properly understanding your subject - reading the paper, studying the data, asking the obvious questions. Then I find the right interactive metaphor and build something that genuinely teaches.
- Years building software
- 16
- Sectors worked with
- 5+
- Technologies used
- 10+
- Point of contact
- 1
How I work
01
Understanding over decoration
If an animation or interaction doesn't help somebody learn, it doesn't belong. Everything in the final piece earns its place by making the subject clearer.
02
Subject depth
I take the time to properly understand your subject before I start building. If I can't explain it myself, I can't build something that explains it well.
03
Honest collaboration
You know the subject. I know how to make it explorable. We work together throughout, refining until it genuinely works for your audience.
04
Reliability
I deliver what I promise, on time, carefully tested. When it goes live, I stick around to help. You're not left holding the bag.
A personal note
I spent years building all sorts of software - dashboards, scientific tools, automations. Good work, but I kept being drawn back to the same question: how do you make something complicated feel simple? People had always praised me for finding the simple answer to a complex-seeming problem, and eventually I realised that was the thing worth building a business around. Interactive visualisations are where my technical skills, my scientific background, and that instinct for simplicity all come together. When someone plays with something I've built and says "oh, I get it now" - that's the whole point.
I'm proud to work with people from all backgrounds and identities. 🌍 Come as you are.